Once you're done editing it, open up Unity Engine.Check the type and make sure it's 'Mesh'.(If you used Unity Studio, open the one from step 6!) asset file from 'YandereSimulator_Data' folder. Rename your file to something like 'sharedassets8.assets' but with your asset number.ģ) MESHES MODDING : Meshes Modding Instruction : Go to the 'YandereSimulator_Data' folder and move the original asset somewhere else.Name the file something like 'EDITsharedassets8.assets', NOT 'sharedassets8.assets' or it WILL NOT WORK.
(If you're using both, skip steps 6 and 7.) It will open File Explorer and automatically select the file where that texture is located. UNITY ENGINE (Mesh modding only, personal works fine) etc !ġ) WHAT YOU NEED ? Unity Asset Bundle Extractor Is a type of modding where you replace certain stuff in the game.